BASS 2.3.3 [Win/Mac] BASS stands for BASS - Better Audio Sample Library, by Maelstrom Software, was created as a standalone audio library that was especially developed to help advanced computer users such as software developers or programmers implement audio sampling and streaming capabilities within the applications they create, by providing them with everything they need to do so. The end product will be able to handle a wide variety of audio formats including MP3, MP2, MP1, OGG, AIFF, OGG, custom generated ones and even more, since it provides compatibility with OS codecs and various add-ons. The library also makes it possible for the end application to handle MOD music (IT, S3M, MOD, XM, MTM and UMX), MO3 audio (MP3/OGG and compressed MODs) as well as providing its users with recording capabilities. The library also allows you to deal with MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs) and recording functions. All in a compact DLL that won't bloat your distribution. The component is also capable of streaming audio content in 8, 16 and 32 bit (both push and pull systems), file streaming and Internet file streaming from HTTP and FTP servers (Shoutcast, Icecast, IDN and proxy server support) as well. BASS Configuration: BASS can be used as a standalone application (BASS.EXE), or as a part of the project's installer (BASS.EXE). The DLL can also be set to be part of the Windows system's audio driver, if your system uses that. How to install: Compilation and Installation: To Compile BASS from source: > Delete all the content of the BASS directory on your machine. > Download the latest versions of the source files. > If the latest version is not available, use one of the older versions (1.0, 1.0b, 1.1, 1.1b, 1.2, 1.2b, 1.3, 1.3b, 1.4, 1.4b). > Open the BASS project in Visual Studio. > Press Build. > Run the output file. > The installation and configuration is completed. > If you have problems, simply delete BASS.EXE from your machine. To Compile BASS BASS 2.3.3 Download BASS Audio Library is a high-quality, light-weight cross-platform sound library for Windows, Linux and Mac OS X. It is written in C++ and uses the SDL library for input and output. It is available in source form and pre-compiled binaries for all supported platforms. The library is designed to be both low-cost and powerful, but while providing a very simple API that can be used by newbies, it is also very powerful and gives the more experienced developer a set of tools for creating high-quality and feature rich applications for any type of multimedia application, even mobile. You can download the source and binaries of BASS Audio Library for Windows, Linux and Mac OS X. The components are quite old, but there is no technical problem in running the components. The reason the components are so old is because the project was abandoned in 2009, because developers have lost interest. How to Install BASS: BASS does not have any Installer. The source code and binaries are stored in one directory. You can simply run setup.exe to compile it, or You can simply extract the contents of the zip file to the directory of your choice. BASS has its own installer. Please read its readme file before installing. BASS Installation Guide: Extract the contents of the zip file, go to the directory, and run setup.exe BASS Components for Linux (32-bit and 64-bit): If you want to run the 32-bit version of the BASS, you will need to download a 32-bit library. The current version of BASS is 64-bit. If you want to run the 64-bit version of the BASS, you will need to download the 64-bit library. For example, if you want to use the 32-bit library, you need to download it from the following URL. For the 64-bit library, you need to download it from the following URL. You can download the correct library by right-clicking on the link and selecting either 32-bit or 64-bit from the dropdown list. If you do not find your OS in the list, please 8e68912320 BASS 2.3.3 BASS MACRO Component allows the end users to create advanced effects with virtually any effect you can imagine, such as pitch shifting, filtering, sound/note repeating, auto-panning and much more. BASS VST Compatibility: BASS VST allows you to extend the functionality of the Windows component to many VST plug-ins as well. BASS can be added to a VST project either as a new audio track or in your main audio track, thus increasing its potential. This way, with BASS VST, you can load VST plug-ins such as Phaser, Flanger, Reverb, Delay, Compression, Reverb, Echo or Equalizer and use them as filters, effects or send audio samples to other VSTs or other WinAmp and Windows applications. AudioSample Record: BASS allows you to record audio samples from a variety of formats and make use of the built-in sample-counter to generate WAV files. BASS VST Streaming: With BASS VST Streaming, you can send, record and playback audio streams from Internet servers. You can record incoming streams using the built-in recorder function and also play incoming streams, using the built-in player. This will allow you to create your own Internet radio stations or to play radio streams from Internet servers such as Shoutcast, Icecast, IDN and Winamp's own web streaming service. File Streaming: BASS allows you to use any type of file to stream audio. This may be a PCM or WAV file, a WMA, MP3, AIFF, OGG, MOD, XM, MO3 or S3M file. BASS Streaming allows you to stream audio to any type of device that is capable of playing the file. Internet File Streaming: BASS allows you to use BASS to stream audio over the Internet, either using HTTP or FTP servers. Multiple Streams: BASS allows you to use the built-in recorder to record multiple streams or multiple channels from your audio source. Multiple Devices: BASS allows you to have multiple audio streams going to multiple audio devices. Built-In Effects: BASS allows you to use its built-in effects, such as Crossfeed, Pitchshift, Normalize, EQ, Compress, De-Ess, Limiter, Reverb, Delay, Flanger, Echo and Compression. Built-In Templates What's New In BASS? System Requirements For BASS: As with any new game, before you play Heroes of the Storm, you'll need to meet the minimum requirements listed below. Minimum: OS: OSX 10.7 or later Processor: Intel Core i5-2400 2.30 GHz or AMD equivalent RAM: 6 GB RAM Video Card: NVIDIA GeForce GTX 660 or AMD Radeon HD 7970 or better (1 GB VRAM) Hard Drive: 30 GB free HD space Sound Card: DirectX 11 compatible sound card Recommended: OS:
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